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Beginner ยท Written Guide

Component Design Intro

Cards, tokens, boards โ€” making them work

A practical guide to choosing the right components for your game, keeping production costs in check, and designing for readability at the table.

๐Ÿ“– 20 min read โ€ข 4 modules
Component types Readability Production cost basics Accessibility

Course Modules

01
Choosing the right components
5 min
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02
Designing for table readability
6 min
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03
Production costs demystified
5 min
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04
Accessibility and inclusive design
4 min
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